After some time the lighting is now working with shadow casting of terrain elements and objects in the scene. Some heavy optimizations will be carried out in the near future to speed up this rendering and adding more effects.
Furthermore Shiroi_Hiryuu cooked up the first world textures for the office maps. Here a sample of the first texture. More will come later.
Progress is a bit slowed down at the moment due to a lot of people around tied up in real life work taking their time. They should be back for work in a couple of weeks. The work will now shift more away from the graphic part to the script part of the game to provide you as soon as possible with some true in-game footage. This will though still take some time. But good things always take their time.