Post news RSS Launching a game in parts

Hello guys. We know how hard it is to compete with AAA games, established franchises that have the help of big publishers. Many independent developers are...

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Hello guys. We know how hard it is to compete with AAA games, established franchises that have the help of big publishers. Many independent developers are talented and are always looking to have some kind of support to polish or complete the game and release it to the public. But something came to my mind, like most of the indies teams, with 5 to 10 people working on the title, don't you think releasing the game in parts would be a great idea? With a fair price I believe this would be a good solution for small projects that have potential to grow in the future. So releasing the part 2, 3 and so on, would be the consequence of a great work. Would like to know your opinion.

Below is an image of the game I'm producing, Parallel www.parallel-game.com

parallel game9

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