Post news RSS latest news

well, it's the latest news, what else can i say lol

Posted by on

well ok, so, the past week hasnt very good at all, for personal reasons, but anyway, ive been doing some mapping work, adding some props and such to one of the maps so it doesnt look so naked, not quite sure what our coder or modeler has been upto lately, they have been fairly quiet =O ill have to ask for an update

but anyway, some new maps coming along and i think most of you are thinking "post some screen shots!!!", not quite yet, ill hold off the screenies till i reckon i like how the map looks, i will however hopefully get some new screenies of one of the deathmatch maps very shortly, it just varies a little bit because of my studies and real life cutting in and such, so yeah, more news on that later

so yeah, seems like things have been pretty quiet, looks like ill have to do some snooping

and also, we are going to cut down on the updates, there will be a Moddb page news post about every 2 - 4 weeks or so, it will vary between 2 to 4 weeks, so dont fret if any news posts havent been made in a while

anyway, thats all for now, ciao

========== WE NEED HELP! =========

Once again, We are really desperate for C++ programmers, Charactor modelers, and a Mapper or two if you can fill in any of these positions, please visit the Forums and apply for a position, if you know someone with any of these Talents, please point them in our direction =)

Vacant Positions:
-C++ Programmer
-Charactor Modeler

apply Via the Quake1:Source forums (

over the past couple of days people have been just leaving comments on the mod page or leaving comments in my profile about contacting them to work on the mod, Please DO NOT DO THIS, Posting normal comments is completely fine but if it is a post that has anything to do with Getting a position and Working on the mod then you will receive no response unless You register to our 'Forums' and 'Apply' for a position, otherwise it is alot more work and running around to get people on the team, so please, if you wish to work on this mod, please register on these forums here -->:

after registering, make a new post in the 'Join Us' section of our forums, there will be a stickied thread detailing the guide lines to apply for a position, thanks for your understanding :)
(Note: please dont ignore what was just said, as we will 'NOT' contact you about a position on the team if you just leave a comment on the moddb or the user pages, thanks for understanding)


Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.