Post news RSS Landless Alpha Build 0.12

Added new green shaders to help identify objects from afar. Will be used later in a more detailed game mechanism.

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Landless Alpha Build 0.12

1) Enemy boat AI more interactive and smoother following mechanism.

2) Disabled activation of boat compartments while driving.

3) Added new green shaders to help identify objects from afar. Will be used later in a more detailed game mechanism.

4) Merchant animations have been updated with more lively waves.

5) Salvage object buoyancies have been slightly increased.

6) Salvage objects now spawn randomly around the player.

7) Enemies will now stand and shoot when in range and sit back down when out of range.

8) Whale moved out further.

9) Inventory slot number font sizes have been increased and made slightly clearer.

10) Equipment will now automatically close when player leaves proximity of it.

11) Enemy firing engagement range now set to 25m.

12) Removed “X” buttons from GUI screens and made “F” the universal key to close all menus.

13) UI displaying the boat parts will no longer overlap each other.

14) When player interacts with boat wheel, the player is now moved to a closer and more zoomed position, to give a more open driving view.

15) Colliders correctly added to merchant’s raft.

16) Expanded open surface area of merchant’s raft, allowing more room for player move about the raft.

17) Player can not climb up stairs on merchant’s raft and climb up the port side of boats

Thank you,

codeBullet

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