Kreml 3D is still in active development! A bit slower than before, but many of team members went on holidays and/or have been bothered with Real Life. We are progressing forward slowly, but without bigger problems.
- Changed Special Forces into Officers with PPSz
- Again, barrel sprite replacement
- New manual designs
- Column sprite replacement
- Maps 1/2/3/4 of first episode beta-tested
- More new features in development
- Started to work on trench design (sandbags sprites etc.)