I am proud to announce the release of my long anticipated mod for Battle for Middle-earth 1, Kings of the West. Complete with new maps, AI, and numerous new heroes, units, spells, powers, and buildings, including the Minas Morgul fortress, Kings of the West should be well worth the wait. For a full list of changes, please take a look at the mod manual, coming in at a hefty 42 pages, available on my website and with the mod download.
If you have any questions, comments, or problems with the mod, please feel free to ask. If you have an urgent issue, please post it on my forums at The3rdAge so that I will see it right away as I will be checking it the most often.
Forum link: Forums.revora.net
Enjoy!
-GothmogtheOrc
Looks great and throughly finished with a fine-toothed comb. Even though this is my first time looking at this mod, I can tell it is worth downloading and playing. I especially like the way you made your glows by not only making them just the color of the army but the symbol of the kingdom also. By the way, I'm so happy you made the manual 42 pages long since it is the answer to the entire universe.
My Best Regards,
Dylan Dalrymple
Nice !
Time to dust out my BFME1 :O
seriously
As a member of the mod team (specifically, beta tester), I am extremely proud to see this released. It has been an honor to have helped this mod.
And why did you have the game uninstalled in the first place? :P
Mo-mo-mo-Monster CRASH!!
Invalid Sound 'DunlandVoiceAttack'
Time to uninstall Bfme nice try though.
If you found a bug.....please report it. It's possible that we missed things.
First off, though: Did you patch the game up to 1.03 before playing? If you didn't....that is likely your problem. The mod requires version 1.03.
I did..