It's all hands on deck as we approach Kim's October 24th launch date! Early Access has been brilliant for the game, as it was for our last game, Rise: Battle Lines, although that was only a brief stint. Kim has been in Early Access for 6 months and in that time, it has slowly grown into the game we set out to make all of 2 years ago. The art and not inconsiderable amount of technical art wizardy were done months ago. The scoring system and overall game balance have been our focus recently along with some final UI polish and with 10 days until launch, we're just testing and tweaking now. We're working on our full trailer at the moment but in the meantime, we made this teaser trailer for our launch date announcement:
Kim was selected for the Made With Unity showcase at Unite LA so we're flying out for the convention, which is November 1st-3rd, and will be demoing the game at our stand on the showfloor. If you're going to be there, do come say hi! And for the majority, who cannot be there, here is our booth sign and flyer (front and back) so you won't miss out!
If you'd like to know more about Kim or what we've been up to during Early Access, check out our Steam page, where you can see all our update announcements: