Post news RSS Kickstarter at 80% all new game play and stage 1 makeover!

The Kickstarter is winding down with only 20% funding left to go! The wall jump has been replaced with wall scaling and lunging from walls. Also more news on exciting upcoming additions + video!

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Thanks to the wonderful support of our backers, we've hit 80% of our goal this week! We're almost there!! We've released a new demo (available on the Kickstarter) as well as a video. Several aspects of the game have been altered.

We've been listening to your feedback and have made changes to the game that make it easier to play!

  • Stage 1 visual improvements – less fire, more background for the people who were having a hard time telling the difference between zombies and fire!!
  • Original Wall jump is only available when playing in Hard Mode! Easy and Medium modes have wall climb and an alternate version of wall jump called the LUNGE!
  • Camera has been tweaked significantly!!
  • A menu to select these difficulty settings!!
  • Scrolling intro and outro art has been changed to use in game or in game sized graphics, making the cut scenes much more interesting!

Here is a video clip of the revamped stage in action:

Since this video and demo release, we've started making even more changes based on feedback!

  • 2 Player Co-op through out entire game
  • User defined control schemes
  • Bonus stages
  • Widescreen support
  • Additional and new animations for player graphics

Come and support us on the final week of the Kickstarter Campaign!!

And for those of you who have supported us already and continue to do so! You have our sincerest thanks!


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