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Thought people might be interested in progress on the Happeh Fantasies mod. Since I am learning coding while coding, progress is kinda slow. So far: Added a rear view for when the monsters sneak up behind you. Added an overhead map view which shows all the details of the current map like buildings and

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Thought people might be interested in progress on the Happeh Fantasies mod. Since I am learning coding while coding, progress is kinda slow. So far:

Added a rear view for when the monsters sneak up behind you. Added an overhead map view which shows all the details of the current map like buildings and trees etc. The HUD has been adjusted to reflect various changes.

There is now an inventory screen for the player. When the player picks up a piece of armor, it will show up in his inventory. Then he can click on that armor to see the 3d model of the armor and the attributes it has in text format.

Added in combat calculations like in D&D. That was fun. It is interesting how often the player or the enemy misses when attacking. Adds to the excitement when you swing 4 times at an enemy and every swing is a miss. ;)

Added health, mana and psychic energy regenerators. I am proud of this idea. The regenerators increase each attribute by a small amount when the player is near it. The neat part is how it will be implemented. The health regenerators will be medi kits, doctors or priests. Like in HL, an NPC can inject you and your health will slowly increase if you stay next to him. Or the priest can cast a healing spell that works if you stay next to him.

The mana regenerators are for places like woods, the tops of hills or glades where natural earth energy gathers. The psychic energy regenerators will be churches, temples and shrines. The player can go in the church and the holy energy will recharge him psychically. Or he can go the temple and meditate to psychically recharge.

Can you tell I am pumped about the ideas? ;)

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