Post news Report RSS January 2010 Media Update & ModDB Top 100

Thanks to all you guys voting for us we have made it into the Top 100 Unreleased Mods 2009 over at ModDB. We didn't expect to make it this far (we never have before!) and we'd love to see how far we can go, so please vote again for us. You can vote for as many mods as you like too, so you don't just have to vote for us, have a browse around the other candidates.

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Development has been pretty slow over Christmas as you'd expect but the pace is picking up again now so expect a larger update next month. What we do have this month though is some images of the "nearly final" MG34 texture. I say "nearly final" as we've got a few problems to solve with it in terms of ingame performance. The holes in the barrel shroud are supposed to be see through (as in the render) but ingame this looks a bit dodgy and creates some visual oddities when you see through them, into something else transparent. The problem arises as we can't decide which is less of a performance hit, a alpha texture requiring extra work on the renderer or to have the holes modelled and add the extra work there. Either way it's 99% done and looks like this:

MG34 MG34 MG34

We've also been given the near complete "theme" for Ham and Jam, produced by Brian Gair. This is the music you will hear in the menu screens and for general media releases from now on.

Last but not least another video by one of our testers "Porc-Epic", this time showing off some gameplay from HaJ Pegasus.

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More next month!

[Last minute update] We are also in need of some additional sound monkeys to help fill up our collection of noises. Mainly environment FX as well as impact FX and general rustling and jostling. Applications to jobs@hamandjam.org please!

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Kys
Kys - - 346 comments

MG34 Looks pretty nice.

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deceiver
deceiver - - 28 comments

But, aren't you already using an alpha texture for the transparency? We ran into that problem with transparency for some of our models for a school mod project, it's a bitch =/. Though, maybe an "in-between" solution could be just building the high-poly version of the barrel with holes then baking that on a low-poly barrel (as a normal map) that's just a cylinder? You wouldn't see through it, but it'd make some nice holes and you wouldn't need to recompile the model.

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Croco15
Croco15 - - 1,240 comments

That's awesome.

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cheesemoo0
cheesemoo0 - - 263 comments

We can't listen to the audio file. :(

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porc-épic
porc-épic - - 14 comments

The one at Moddb.com works

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HounderKnight
HounderKnight - - 1,660 comments

Wow the footage is looking great :)

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AgeNt_
AgeNt_ - - 244 comments

great looking mod, keep going guys! gameplay looks great!

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blahblahblah12333
blahblahblah12333 - - 526 comments

Is Phillip the voice actor for the British?

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SteveUK
SteveUK - - 114 comments

Yep

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RogerRamjet
RogerRamjet - - 1,564 comments

Looks pretty intense... bloody snipers... aahhh.... bayonet the low life!!... lol. Nice work guys. Coming along very well...

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NullSoldier
NullSoldier - - 973 comments

Looks pretty awesome, can't wait to start playing.

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