Mychaeel -leadcoder of the Jailbreak MOD- made the first alpha version of Jailbreak 2003 available to the core development team on Dec. 23, 2002 followed by the second alpha version at the early morning of Jan. 2, 2003. The basics of the Jailbreak gametype are implemented - there are jails and release switches and the bots know how to play - but as we're talking about an alpha version, there are a lot more features yet to come.
Update: Mychaeel released Alpha 3 of Jailbreak 2003 yesterday morning. Compared to what we have already there seems rather little left to do. Game mechanics work (albeit the arena hasn't been tested yet at all), bot support works and is being tweaked with every alpha release, and we got a working HUD.
What's left to do is creating a scoreboard, a user interface for Jailbreak key bindings, completing bot support and adding a Jailbreak mutator interface in order to add "llama" and "release protection" mutators. And maps, maps, maps...
Make sure to visit www.planetjailbreak.com for more information.