Post news RSS It's been quiet ... but we are still here!

Hello to all. Here is an update on where we are. First I want to welcome Fubar to the team ... he will be a big help to this mod. Anyways ... I have been pretty quiet on updating the news on here. Please don't think that we stopped working on this. The Source engine is very complicated compared

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Hello to all.
Here is an update on where we are.
First I want to welcome Fubar to the team ... he will be a big help to this mod.

Anyways ...
I have been pretty quiet on updating the news on here. Please don't think that we stopped working on this. The Source engine is very complicated compared to the HL1 engine. We are hard at working to learn this new engine. We want to incorporate all the technology available in this engine and apply it to the mod. Most of my time, concentrating on mapping, is to apply these technologies in test maps that I build. Nothing fancy ... just a room or two with all sorts of fancy effects added to it. This will also help me get comfortable working with Worldcraft again.

This mod is a big task for our team!! I feel confident that we will bring you an excellent mod!!
Please stay with us ... we'll try to get something here soon to show you.

Thank you for your patience!
[RJP]DeanLO

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