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Beyond personal interviews with fellow developers interested in knowing what exactly Sanctus Legacy Online is, or who I am, or what the team is like, or other such things, SLO has not yet seen a lot of publicity driven by others coming to us. Which is why I was surprised and honored to recieve an interview

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Beyond personal interviews with fellow developers interested in knowing what exactly Sanctus Legacy Online is, or who I am, or what the team is like, or other such things, SLO has not yet seen a lot of publicity driven by others coming to us.

Which is why I was surprised and honored to recieve an interview invitation from ModDB. While the site has a focus on mod creation, they also seem to have a warm place in their hearts for the hardcore standalone indie, and, with a nudge and a wink from Dimitri, we'll be finding a bit of a promotion within the community, mehopes. Since we're brand new to the community, I think a good interview will be a great "icebreaker," to help us achieve the comfort and reputation we have on places like Gamedev.net.

In addition, I have been strongly encouraged to open up the questions I'm being sent to the team, to allow for different points of view. More likely than not, I'll post the interview questions in the private team boards, allow everyone who wishes to answer some/all of the questions to do so, and then release the interview, formatted more cleanly, to the public, and to ModDB.

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