Post news RSS Interview and new medias

It's been a while since we last talked about our progress, let's correct that. First of all, we were interviewed by PMods.net, you can find the entire interview with first ingame shots and renders here ! (french only, there may be a translation comming in a few days). As you can see, we have

Posted by on

It's been a while since we last talked about our progress, let's correct that.

First of all, we were interviewed by PMods.net, you can find the entire interview with first ingame shots and renders here !
(french only, there may be a translation comming in a few days).

User Posted Image User Posted Image User Posted Image User Posted Image User Posted Image User Posted Image

As you can see, we have our first ennemy, the Xaphan fully working and very aggressive, as well as the 2 first weapons, the Hakael pistol, both in normal and akimbo, and the Azazel machinegun. Also released with the interview, a pack of the entire current soundtrack, including 23 orginal tracks by __MaX__ : Part 1 and Part 2.

Don't forget to check our website and feel free to send us a message if you want to help.

Comments
Jerc_ Author
Jerc_ - - 8 comments

There is a probleme with the link to the last render, can someone from moddb fix it ?

Reply Good karma+1 vote
lillbrorsan
lillbrorsan - - 754 comments

This surely looks cool :D

Reply Good karma Bad karma+1 vote
Crispy
Crispy - - 602 comments

The interview's with Max (sound artist, composer, 3D animator who secondarily leads and helps out on textures) and Jerc (3D modeller and assistant texture artist - who admits they're having a few problems with getting the textures done).

Mostly the interview concentrates on actually making the mod, rather than the mod itself, which only features in one question. There's info on how the team got together and they give advice on making a mod (they recommend phpoverlord; advise against aiming for a professional standard - if you aim for the best of your abilities you're more likely to actually release something; members shouldn't be afraid to ask eachother questions and help eachother out form time to time; work for yourself, if you do that much it doesn't matter what others say about your work). As for the mod:
What's the current status of the mod:
The storyline's finished and the levels put in their proper order. The more long-winded script is on it's way to being finished.

Oh, and they're recruiting :)

Reply Good karma Bad karma+1 vote
Fragger_
Fragger_ - - 92 comments

oh my that is looking cool =D

U have my watch

Reply Good karma Bad karma+1 vote
Crispy
Crispy - - 602 comments

Oh and the sound design is coming along nicely, and some of the mappers are having a bit unhappy with what they've done so far while others are turning out some great work.

Reply Good karma Bad karma+1 vote
CommandoPoop
CommandoPoop - - 65 comments

looks like a cool mod can't wait for release

Reply Good karma Bad karma+1 vote
Jerc_ Author
Jerc_ - - 8 comments

Thanks Crispy for this perfect explanation of the interview :)

Reply Good karma+1 vote
Snarboo
Snarboo - - 214 comments

Oh man, I always loved Requiem. Pity it never took off. I'm honestly surprised nobody has tried remaking this game before. This is looking great!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.