I released a new "internal" test version of HL2JKS yesterday night. The changes in the new version are as follows:
- Satchel charges are stronger (as strong as tripmines)
- The Single Action Revolver now ricochets once. (The ricochetted bullets can hurt players too, it's cool)
- Gibs are now done on the client side, thus removing quite a bit of lag.
- The mortar is no longer bugged in that the shells will no longer disappear if they are going too fast.