Post news RSS Indie of the Year 2013, Demo Updates, and a Big Announcement!

As many of you know, Indie of the Year 2013 has started, and we need your help to get into the Top 100, and eventually make the Top 10 Unreleased Games. Additionally, we show off some of the improvements to the UE3 gameplay demo and a big announcement!

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First off is the most important part of this news post: Indie of the Year 2013. We need your votes, so please vote with the button below. Simple and sweet.

Next up is the progress on our Unreal Engine 3 gameplay demo. The following images are from that demo. Our progress is coming along nicely, as you can see in the images. Though these images only show our environment off, we have been making progress on many areas of the game. We hope to have more substantial news in the coming weeks as well, as our animations and gameplay mechanics get implemented.

IOTY 2013 - Demo Update 1
IOTY 2013 - Demo Update 2
IOTY 2013 - Demo Update 3

And finally, our big announcement! Next week, we will be releasing our World Reveal Trailer. We will also be launching our Steam Greenlight campaign alongside the trailer. This is the first big glimpse into the world of Wake Up Call, and we really hope you will be there to experience it with us!

That's all for now; I hope you liked the updates. Be sure to check out our Facebook page too:

alvarofer0021 - - 83 comments

Certainly its looking great but i believe you should tone down the bloom a bit

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fragfest2012 Author
fragfest2012 - - 888 comments

Thanks for the feedback. We haven't really tweaked the post-processing yet, but we will take your feedback into consideration.

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Guest - - 698,672 comments

You should do gameplay and animation first, then assets and eye candy but thats just my 2 cents

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fragfest2012 Author
fragfest2012 - - 888 comments

Well in our case, it is easier to do the environment first due to our team structure. We are working on gameplay and animation, but that isn't polished enough to show off yet.

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Wolf0x - - 437 comments

Very nice

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