Even though it's summer time and it's my birthday this Sunday (^_^), even though we've stayed quiet for a while, our projects are worked on heavily, actually. To be honest, there is not much to show in screenshots for ISOTD3, but there is still a lot to tell.
ISOTD Team page | Looking for international team members
It's not a secret that In Spite Of The Death Team has grown since ISOTD3 was announced. As of now, we co-operate in a few serious CoP global mods. People are even joking that we're monopolising CoP modding :)
Anyway, here's our new moddb team page:
There you may see the list of our projects, including SGM 3.0 and Chernobyl Chrnonicles.
Now, here's an important announcement
As long as our projects are going supported internationally, it's about time we started looking for new team members worldwide. That means, if you are a modmaker, 3d/2d-artist, animator, coder etc. or capable of translating texts to various languages, there is a real chance of becoming our helper with a possible perspective of joining the main staff in future (which may happen any time). If you are a modmaker/modding team, leading your own global mod, and have a desire to join our "family", we could possibly try cooperating (in case of collaborating, we could, ate least, help you with PR in Eastern Stalker community).
If interested, feel free to send me (FantomICW) a PM. Please, include some information about your works (some kind of portfolio). Warning: we have a right to turn down the offer of collaboration, but we will be honestly thankful for every suggestion.
Darkness Shatter Update
ISOTD3. Darkness Shatter is passing a technological stage, so that's why we haven't posted any screenshots in a while. Good news, however: a working build with 17 maps (combined spawn), artefacts, weapons, weather and partly NPC/mob/misc spawn owing to Scat particulary. Also, our level designers are preparing new videos and screenshots for yet unannounced maps. Keep tracking our news.
SGM 3.0: In Spite Of The Death
Yep. SGM 3.0 was brought to life with combined forces of Nicolai (project leader), a few enthusiasts and ISOTD Team members. Moddb page will be opened soon, so you'll be able to find out details. English translation is planned. We hope to release the mod in 2016.
Thanks for your attention! Have a good day.
We'd also like to congratulate our friends from Ray of Hope on the beginning of closed beta-testing. Check them out if you still haven't :)