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A quick update post on a v2.0 rework and the future of SGD.

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Just wanted to write up a quick post talking about the future of SGD for those who still care... if anyone even does.

Basically, I've been working on a v2.0 of SGD for a while, though progress on it has been extremely slow with some other personal projects taking priority. The biggest "new" thing in SGD v2.0 is the near-total reworking of all finishers. With progress being as slow as it is, I'm unfortunately unable to give a release date for v2.0 as of yet, but you may rest assured that it'll happen. Eventually.

Once I release SGD v2.0, there's a high chance that I won't continue to work on it except for fixing critical bugs. As proud as I am of SGD, and as much work as I've poured into the mod since its inception, maintaining it has honestly sort of drained me. Working on the mod almost feels like a chore at this point, especially with the other personal projects that steal my focus lately.

That said, I am determined to get SGD v2.0 out - however long it takes - and the last thing I want is for it to feel like I rushed it out the door. I still want the mod to be as fun and satisfying to play as possible. It just may take a while.

Thank you and see you soon(ish).

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