Post news RSS Imperial Game Engine 2- Source[42.8.6]

Imperial Game Engine 2- Source[42.8.6]

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Imperial Game Engine 2 SDK Reference


Overviews:

Main Supported Features list:
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Engine Components
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Programming:
Programming language: c, c++;
Compillers: VS2008 sp1;
Operating systems an processors: Windows 6-10, Linux; x86-x64, ARM, Unix;
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Scripting:
c++ flowgraph text xml script;
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Graphics:
modern 3D;
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Sound:
support for *.ogg, *.wav audio files;
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Physics:
modern accelerated;
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NetWorking:
modern IPs;
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Input, Output:
support for mouse, keyboard, gamepads, VR/AR hemlets, Cpu Digitall monitors and so on;
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FileSystem:
zip, obfuscation;
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GameEngine
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Animation:
aaa Timeline chinemathic renderer with network support;
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Map System:
Mulyipy Livel maps, prefabs streaming; Planetary systems; Network; Additionall inlivel geometry/brushing;
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Multiplayer:
Server/Client, GamePads;
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Scripting:
Ready to use c++ functions templates, remote access throught xml scripting;
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Asset systems:
- import/export externall resources;
- incode template collectors;
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