Post news RSS How we do animation in Pankapu: the Dreamkeeper

Hey everyone, I want to share with you how we are doing the animation in our game Pankapu. I don't know if you will be an expert thank to that^^ but at least you will understand the basics (I hope so).

Posted by on

Howdy ho everyone!

Unity is the engine we are using for creating the game, for the level design we are using prefabs and some Unity Plugins, like Ferr2D and PlayMaker.

For the animation we are using a new software call Spine that animate bones. It was a choice that impose itself, it is user-friendly, cheap and it stay updated. You can have some example of animation that we have already done for the game:

Pankapu with his armor Bravery :

Anime Sheet
User Posted Image

User Posted Image

Pankapu with his armor Ardor:

Sprite sheet

User Posted Image

User Posted Image

Run of Ardor with bones

During his quest, Pankapu will encounter several enemies coming from the world of nightmares:


User Posted Image


Screenshots of the game:

User Posted Image

User Posted Image

User Posted Image

If you want to know more about the game Pankapu: The Dreamkeeper:


Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.