You may have noticed that mod development seems to have halted. That has been true for the past week or so, but now development will go into full swing once again!
As such, I bring good news: we have an applicant to fill the Weapon Modeler position. Although I am currently filling this position, being the mapper, modeler, and skinner is very time consuming, so having a dedicated modeler on the team will free up a considerable amount of time. I have seen some of his work, and it is excellent!