Post news RSS HELP!!! I NEED HELP!!!

Okay, since no one's answering my questions, I had to go over here. I need to ask questions, othewise I can't finish my mod.

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Okay, since no one's answering my questions, I had to go over here. I need to ask questions, othewise I can't finish my mod.


  1. I need to add new pevs (like pev->model) to take from Valve Hammer editor. How do I do this? I tried going into progdefs.h, but don't know how to compile it. And I'm not sure if I even did it correctly.
  2. How would I go about animating? I have NO idea. I've read tutorials, but it didn't work well for me.
  3. What about skins and submodels? How do I put them into the QC file?

Can you make a tutorial for me? I know, noobish question, but I just started using the Half-Life SDK.


Okay, I've done a lot the past 2 weeks that I've put up this mod. I've fixed most of newfort, I've made crossfire, I've done the houndeye, the snark, the chumtoad, the bullsquid, and 5/7 of my headcrabs, and two chargers. What else do you think I should do now?


Another thing, VERY Important:

Mod of the Year Awards

Vote us to be Mod OF THE YEAR



HypernovA has come a LONG way in only 12 days.

Agreed, it's only a few days, but it's become a child to some. It won't be released for a LONG time, but encourage us. MORALE! WE NEED MOAR!!!

Alot of people actually favor this mod over all others. Why don't you? VOTE for HypernovA!!!

Comments
P4TRICK
P4TRICK

If you want my vote, then you need to optimize the modelling : /

Reply Good karma Bad karma+1 vote
KarimIO Author
KarimIO

Thanks, but optimize how? Add textures? Touch down the polys? Make it physically better?

Reply Good karma+1 vote
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