FPS, Multiplayer, MMORPG, Zombies, Survival, Crafting, Building.
Just a weekend educational project for myself where I'm making a game using Unity called Braindead.
Done so far:
- Client/Server Architecture (mostly server authoritative, soon...).
- Network Interpolation (0.1 millisecond buffer time to smooth mob/player movement).
- Health/Stamina (Stamina used for attacking!)
- Zombies/Players/In world Objects.
- Minimal Zombie AI (Chasing, Idle, Attacking, Patrolling).
- Inventory and using items (so far only a potion that restores HP).
- Chat System.
- Name Plates
- Player User Interface
To do:
- A* Path finding.
- Better Zombie AI.
- Expanded Items (Scriptable, Equipment, Consumables, Quality).
- Graphics.
- Official Servers (Amazon EC2).
Wordpress Blog: www.gameunderdevelopment.wordpress.com