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The first news post from Collective Studios on their Unreal 2004 mod: Vert.

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Salford University is one of the few institutes in Britain to have a Computer Video Games course that awards a BSc (Bachelor of Arts) upon completion. The second year Design assignment is one of the most important to the students, the task is make an Unreal 2004 mod of their choice in four months.

Collective Studios is one of three teams currently working on this assignment, it consists of:

Jack Bognar: Team Leader / Lead Level Designer
Andrew Holt: Level Designer
Imran Samir: Level Designer

Nathan Rance: Lead Artist
Damian Redman: Artist
Lee Kellett: Artist

Tim Sherliker: Lead Programmer

Alex Wallace: Lead Musician / Sound and Audio engineer

Magnum Tsang: Lead Document Design
Kam Bharath: Document Design

Andrew Bennison: Producer


Within a week of starting the project (on the 10th February) Collective Studios had their game concept, a futuristic racer with racing vertically being the core mechanic of the game. Over the course of the next few weeks Vert (originally known as Vert Racer) went from a solid concept to a tangible work-in-progress with the game now at the stage of Alpha.

With Vert now playable and new content being produced daily Collective Studios can now show the fruits of their labour. Over the next few days there will be plenty of content from images to videos so if you are interested please check back soon.

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