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Wee, first news! It's been a long time, I compiled first build of PipEngine. Finally, I decided to make a profile of this engine.

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Wee, first news!

I'm proud, that I can write to you. It's been a long time, I compiled first build of PipEngine. Finally, I decided to make a profile of this engine. During this short time I faced with many of problems, but also programmed many of features. Strangest bug was growing memory leak(0,5 mb per minute) due to improperly written Matrix function. But the main core is done, so I can add new features! :)


Actually, I'm trying to force PAMF (PipEngine ASCII Model Format) exporter to work with newest Blender ( Version 2.44 is supported now). Please cross your fingers for us. :)

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