It's been a while now since we worked on the game, you know? Almost a year, yes, on that Christmas charity event we did. The game recently got noticed thanks to a very well know site with indie game-related news, it was great, for all of us I guess; but I, specifically, felt a little bit mad: "Oh no! Don't play it just yet! The game's form of playing is not even close to that!" The game is not what I had in mind, but I haven't gotten an opportunity to work on the game.
This project was made by my team during a live stream and with a challenge, and we're so going to work on it that way, so we've got the last weekend of october, before Halloween ends. We're going to have new challenges to work on before our time runs out, these would be:
- Make a whole new scenario.
- At least 50 new Halloween-related characters (if you're going to be watching us, we could get some help from you through the comments, we may need some suggestions).
- New fighting mechanics.
Each one of us has a different challenge to cover. And since we don't want this jam to be as exhausting as the last time, we're going to be working during 10 hours instead of 24, like the last time.So that's it, I hope you support us a bit this:
We've also gotten a new domain for the game: TheMillionCharacterGame.com