Post news RSS Hatchet Monthly Update February 2013

Hey, everyone. Been another month already, and I'm sorry to report nothing was accomplished this month, aside from a debate on the usage of Native Code (or C++ addins to unrealscript), which wasn't much I admit. This month has been fairly bad as I'm working on getting a DMV permit and generally have had a hectic schedule, as previously fore-warned on my graduation post, but the mod is still in development, but now takes more of a "hobby" type of rule as opposed to the majority of my free time.

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Hey, everyone. Been another month already, and I'm sorry to report nothing was accomplished this month, aside from a debate on the usage of Native Code (or C++ addins to unrealscript), which wasn't much I admit. This month has been fairly bad as I'm working on getting a DMV permit and generally have had a hectic schedule, as previously fore-warned on my graduation post, but the mod is still in development, but now takes more of a "hobby" type of rule as opposed to the majority of my free time. Thanks for sticking with us!

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