Post news RSS Hatchet Monthly Update August 2017

A turbulent month in life, but here's what got done. Expect a pro-transparency sit down later today. - Fixed depleting an ammo type causing "locked" muzzle flash. Yeah. That old vanilla glitch! - Massively updated the Spec Ops handgun. *Muzzle flash now appears when negating the silencer (by part or by ammunition) *Fixed possibly desync issues with the model. They are quite rare, I assure you. *Added the ability for the integrated suppressor to appear/disappear depending on the barrel used.

Posted by on

A turbulent month in life, but here's what got done. Expect a pro-transparency sit down later today.

- Fixed depleting an ammo type causing "locked" muzzle flash. Yeah. That old vanilla glitch!
- Massively updated the Spec Ops handgun.
*Muzzle flash now appears when negating the silencer (by part or by ammunition)
*Fixed possibly desync issues with the model. They are quite rare, I assure you.
*Added the ability for the integrated suppressor to appear/disappear depending on the barrel used.
- Various mapping advancements.
- Added yet more models. Includes:
*A brass doorknob
*A lock-and-key padlock
*An empty syringe, for decor in a particular map.
- Whipped up and imported some new textures for use in mapping.

Doorknob Model Preview


Empty Padlock Model Preview


Empty Syringe Model Preview


Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.