To be honest, my birthday is not very important. You know that, I know that, everyone knows it - BUT (and you will comply in that) a much more interesting news is, that a new year has just started - what a surprise! And to make it even better, I've just uploaded a new video of the current protoype. Have a look in the video section of this site.
This video shows you an orbital space flight from the view of a pilot - more or less - it's a 3rd person view but gives cool insight into how AI is acting in a space fight. There are still some flaws which appeared when doing that capture which will be fixed when time is ready.
There is also a lot of room for graphical improvements. A more realistic lighting would be very cool and we need to see how much of that is possible without burning the hardware, but there are a few ideas around how we can accomplish that - let's see how this will turn out in the end.
The current year will be very exciting for Age of Asteroids and hopefully you will come with us on this way - you're welcome!
Hopefully you enjoy the video and also have an awesome new year!
Happy birthday!
Agree with Henry, Happy birthday! Video demonstrates very enjoyable concept. In what engine are you doing it?
I actually didn't expect to see birthday wishes here :-D Thanks anyway!
This engine is mostly custom build atm just relying on some basic features of XNA. This is mostly because of the way I can optimize different tasks and - lets see how far I can go with that :-)
Right in the moment I am playing around with incooperating bump mapping on the asteroids .. not satisfied yet.
Also I plan to do more work with the dynamic lighting, as you can see all the explosions and lasers do not reflect on the surface. I have an idea how to accomplish that, but need to play around with that first. Will provide videos, as soon as I have something to show
Great, keep us updated :)