This week I've worked on revamping the combat system to lean more towards the tactical aspect of the game.
Take a look at the video to see how it is!
The player will now have to build a squad of characters. Each of these characters has unique cards that represent their abilities or skills. So the player's deck is made up of the current characters' cards. Each character will be able to move and attack in a turn-based system. Activating a card for is consumes a turn point and ends the owning character's turn.
What do you think of the combat? Let me know in the comments.