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Some changes in game graphics, mechanics and some other aspects...

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I changed all enemy death animations, shooting effects and some location textures. Now they are not so primitive and looks much better. RGM engine is not able to add more than 5 animation frames in one death animation of enemy, but this short animation may be beautiful and great (I think so).

The other important change is in game balance. Now we can find first gun in first level and not kill everyone with fist. It was too boring.

And the last important change - are secret places. Now there are many places with useful items and secret weapons. Now you can find a powerful gun much earlier than it was planned by me in the game.

So, that is all for this moment, thank you for your attention, see you later. =)

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