Post news RSS Graphics Overhaul v1.0.5 Patch Notes

Here are the patch notes for Graphics Overhaul v1.0.5. They're decently long so be warned if you intend on reading them.

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v1.0.5:

- Large changes, upscales, and improvements to important textures and normal maps. General changes to
textures that were over-sharpened or too high contrast. Removal of unnecessary, unused, and redundant normal maps.

- Preparations to use a custom built executable which could enable higher resolution menu screens and performance
improvements.

-Remake of loading screen formatting with a few loading screen remakes.

GFX:
- Updated "dust.jpg" (Dust particle texture) [Eat your heart out over our HD dust particles)
- Updated "flash.jpg" (Muzzle flash effect texture)
- Updated "SL_monitors.jpg" (Security Room Camera Screens)
- Updated "SL_monitors_checkpoint.jpg" (Security Room Camera Screens for Checkpoints)

Loading Screens (no choose your own resolution needed, all are the size of vanilla):
- Changed 012.jpg to scp-012.png
- Updated 035.jpg to scp-035.png
- Updated 049.jpg to scp-049.png
- Changed 066.jpg to scp-066.png
- Changed 079.jpg to scp-079.png
- Updated 096.png to scp-096.png
- Updated 106.jpg to scp-106.png
- Changed 173.jpg to scp-173.png
- Changed 205.jpg to scp-205.png
- Changed 294.jpg to scp-294.png
- Changed 372.jpg to scp-372.png
- Changed 427.jpg to scp-427.png
- Changed 500.jpg to scp-500.png
- Changed 513.jpg to scp-513.png
- Changed 682.jpg to scp-682.png
- Changed 714.jpg to scp-714.png
- Changed 860.jpg to scp-860.png
- Changed 895.jpg to scp-895.png
- Changed 914.jpg to scp-914.png
- Changed 939.jpg to scp-939.png
- Changed 966.jpg to scp-966.png
- Changed 970.jpg to scp-970.png
- Changed 1025.jpg to scp-1025.png
- Changed 1123.jpg to scp-1123.png
- Changed 1162.jpg to scp-1162.png
- Updated 1499.jpg to scp-1499.png
- Updated chaos.jpg to chaos.png
- Changed classd.jpg to class-d.png
- Changed cwm.jpg to cwm.png
- Changed foundationlogo.jpg to scpfoundation.png
- Updated loadingback.jpg
- Updated mtf.jpg to mtf.png (mtf2.png for alternate version, will be decided later)
- Changed nvg.jpg to nvg.png

Map:
- Updated "ceiling.jpg" (Ceiling texture)
- Updated "ceilingbump.jpg" (Ceiling normal map)
- Updated "concrete.jpg" (SCP-860-1 concrete texture)
- Updated "concretebump.jpg" (SCP-860-1 concrete normal map)
- Updated "concretefloor.jpg" (Concrete floor texture)
- Updated "concretefloorbump.jpg" (Concrete floor normal map)
- Updated "concretewall.jpg" (Concrete wall texture)
- Updated "concretewallbump.jpg" (Concrete wall normal map)
- Updated "containment_doors.jpg" (Containment door texture)
- Updated "controlpanel.jpg" (Server/control panel master texture 1)
- Updated "controlpanel2.jpg" (Server/control panel master texture 2)
- Updated "ctwalls.png" (Heavy containment brick wall 1 texture)
- Updated "ctwallsbump.jpg" (Heavy containment brick wall 1 normal map)
- Updated "dirtymetal.jpg" (Dirty metal texture)
- Updated "dirtymetalbump.jpg" (Dirty metal normal map)
- Updated "Door01.jpg" (Light containment zone general door texture)
- Updated "Door02.jpg" (Class D cell door texture)
- Updated "gearsbump.jpg" (SCP-914 gear normal map)
- Updated "metal.jpg" (General metal texture)
- Updated "metal_darker.jpg" (General metal texture but darker)
- Updated "metalbump.jpg" (General metal normal map)
- Updated "metalpanels.jpg" (Metal panel wall texture)
- Updated "metalpanelsbump.jpg" (Metal panel wall normal map)
- Updated "metalpanels2.jpg" (Metal panel wall 2 texture)
- Updated "metalpanels2bump.jpg" (Metal panel wall 2 normal map)
- Updated "misc.jpg" (Miscellaneous mechanical object texture)
- Updated "miscbump.jpg" (Miscellaneous mechanical object normal map)
- Updated "miscsigns.jpg" (Signs 1 master texture)
- Updated "miscsignsbump.jpg" (Signs 1 master normal map)
- Updated "officewall.jpg" (Entrance zone wall texture)
- Updated "Pipes.jpg" (Rusted pipes texture)
- Updated "Pipes_NoRust2.jpg" (Non-rusted pipes texture)
- Updated "Pipesbump.jpg" (General pipes normal map) [Might be redundant]
- Updated "scplogo.jpg" (SCP Logo texture)
- Updated "scplogobump.jpg" (SCP Logo normal map)
- Updated "servers1.jpg" (Server room server master texture)
- Updated "servers1bump.jpg" (Server room server master normal map)
- Updated "tilefloor.jpg" (Tile floor texture)
- Updated "tilefloorbump.jpg" (Tile floor normal map)
- Updated "vent.jpg" (Vent texture)
- Updated "ventbump.jpg" (Vent normal map)
- Updated "white.jpg" (White wall 1 texture)
- Updated "whitebump.jpg" (White wall 1 normal map)
- Updated "whitewall.jpg" (White wall 2 texture)
- Updated "whitewallbump.jpg" (White wall 2 normal map)

Menu:
- Updated "173back.jpg" (SCP-173 main menu element)

NPCs:
- Updated "173texture.jpg" (SCP-173 texture)
- Updated "guard_diffuse.jpg" (Guard body texture)
- Updated "MTF_newdiffuse02.jpg" (MTF texture)
- Updated "MTF_P90_diffuse02.jpg" (P90 weapon texture)
- Updated "scp-049_clothing_diffuse4.jpg" (SCP-049 body texture)
- Updated "SCP096.jpg" (SCP-096 body texture)
- Updated "scp-939_licker_diffusetest01.jpg" (SCP-939 body texture)

Misc:
- Updated "credits.txt" (Game credits text file)
- Updated Promotional Material Organization
- Added Content for 1.0.5 to Promotional Material
- Fixed mistakes and typos in mod changelog
- Removed "294bump.jpg" (SCP-294 normal map) [Unused]
- Removed "CameraTexturebump.jpg" (Camera object normal map) [Redundant]
- Removed "flat_monitorbump.jpg" (Computer monitor normal map) [Redundant]
- Removed "keyboardbump.jpg" (Computer keyboard normal map) [Redundant]
- Removed "KeyPadBump.jpg" (Button/Keycard reader/Keypad/Scanner master normal map) [Redundant]
- Removed "op-table-light-bloodbump.jpg" (Medical Bay exam table hanging light object normal map) [Unused]
- Removed "rockbump.jpg" (SCP-860-1 rock normal map) [Redundant]
- Removed "zimmerframe1bump.jpg" (Medical bay room frame normal map) [Unused]

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