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Time for a new update! This time I want to show you the graphic scalability of Revenge: Rhobar's myth!

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Time for a new update!
This time I want to show you the graphic scalability of Revenge: Rhobar's myth. In the last month and weeks there where quite a lot AAA Titles released in a horrible state. Massive frame drops, FPS locks at 30 for a more 'cinematic' look and what else...

I'm doing my very best to release Revenge: Rhobar's myth with a beautiful set of graphical options and a great scalability for different systems. The fist important part is the FPS lock. The default FPS lock is set to
60FPS, but you are able to set it to 30, 60, 90, 120 or even disable the FPS lock.

Graphic-Options in detail:

FPS-Limit [30, 60, 90, 120, unlimited]
Force 64 Bit [true/false]
Resolution [collection of 14 common Resolution]
Anisotropic Filter [off, 2x, 4x, 8x, 16x]
Anti-Aliasing [off, 2x, 4x, 8x, 16x]
Shadow Resolution [very low, low, medium, high, very high, ultra high]
Texture Resolution [very low, low, medium, high, very high, ultra high]
Dynamic Shadows [true/false]
Motion Blur [true/false]
Bloom [true/false]
Ambient Occlusion [true/false]
Light Shafts [true/false]
Distortion [true/false]
Vysinc [true/false]

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