Post news RSS Gorescript - Walking in the great outdoors and 30% off on Halloween

We're covering outdoor areas in the Level Editor of Gorescript making them "walkable" and a new sale for our game!

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In this video we go over outdoor areas again, this time in more detail. The outdoor area shown in Part 2 is the "unreachable" kind. This video shows how to make "walkable" outdoor areas.

A key part of making "walkable" outdoor areas is the "Ceiling thickness" sector parameter. This parameter is used on the sectors located immediately next to sectors with the "Ceiling" checkbox unchecked to specify the height of the side panels (created automatically when clicking "Regenerate sides" in the Segment layer menu.

And we're also bringing you news of our latest discount in the Steam Halloween Sale for our voxel-powered little nightmare!

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