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Some Good news on Eternal Confrontation and what are plans for it.

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Hello there

As all of you know work on Eternal Confrontation have stop and I did not work on it so posting this to give some good news, I am planing to start working on it soon again, so new stuff, fixing things and all that.

If you have some suggestions, problems, ideas it is right time to tell me and also I whose planing to remove Witch Hunters files from my mod and use WH race from here on ModDB as requirement to free space from my mod and making it smaller or to rework Eternal Confrontation from zero tell me your opinion on that.


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hamasake
hamasake - - 191 comments

thats awsome

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JurisDocta
JurisDocta - - 403 comments

Could u make WH an add-on faction that is optional? Kind of how UA makes DH, Daemons and Tyranids optional.

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dantles1992 Author
dantles1992 - - 2,002 comments

I whose thinking to make it like that but if I do I will have to upload new version of EC also (full files)

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JurisDocta
JurisDocta - - 403 comments

Ah I see. IDK Witchhuntes were available from anywhere other than certain mods like yours.

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Arma_dei_Carabinieri
Arma_dei_Carabinieri - - 252 comments

As long as the witch hunters are in it...that is all I need to know...

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thienhainguyenduong
thienhainguyenduong - - 43 comments

wow. Im happy to hear that you are back to the mod, bro. was waiting for you haha.
ah, can you make Necron a little bit shinier? glowing green light would be awesome xD

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dantles1992 Author
dantles1992 - - 2,002 comments

working on textures is not my skill, wish it is but sry it is not, last textures that I used are good but they did not have team color

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thienhainguyenduong
thienhainguyenduong - - 43 comments

haha, its okay then. I saw the glowing light for necron from a mod but I can not remember which one it is T_T well. its just a decorative thing. with or without it, I still love your mod, bro ^^b

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hamasake
hamasake - - 191 comments

i hope removing em wil lhelp last patches i jsut could not play the mod i hope i get to onse more to play your awsome mod

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pixfur
pixfur - - 61 comments

epic idea bro

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collinsohnjay
collinsohnjay - - 32 comments

I'm personally a fan of the witch hunters. Would the change cause them to lose anything? I thought it was nice to see an abused faction get some love.

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blaster24680q
blaster24680q - - 45 comments

Cool idea.

I actually have a little nitpick. According to Lore the Legion of the Damned fight in silence, so would it be difficult to have them say nothing?

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BoyarTactics
BoyarTactics - - 21 comments

Awesome XD

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Serook_Arzzal
Serook_Arzzal - - 11 comments

Hi there,

i post this comment for propose some ideas.

First i propose you to increased the population limit 40 > 60, or just put options in the skirmish menu to let us choice our population limit.

And second idea to put a sandbox mode in the skirmish options like Ultimate Apocalypse mod.

That's all my proposition for now.

Oh and before i leave, AMAZING MOD dude, Nice work about that.

see ya.

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Reddragonman87
Reddragonman87 - - 6 comments

I'd keep the Witch Hunters. They're better in this one that the stand alone one.

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c0balt08
c0balt08 - - 168 comments

Please make a standalone Death Korps of Krieg Race/Faction.

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Guest
Guest - - 687,512 comments

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super71
super71 - - 703 comments

Give imperial guardsmen the option to research building a defensive barracks for themselves, similar too their heavy infantry units that entrench. That would be amazing, also making guns on the Imperial guard unit production buildings would be awesome to be able to upgrade then to bolters and stuff.

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Da_Bess
Da_Bess - - 18 comments

More stuff for Campaign, add squats to Imperial Guard and put Demiurge in Tau please!

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