Post news RSS Goblin Dungeon Dev Log - Shopping

Implementation of some of the UI work for the shop, where characters and more can be unlocked with coins earned from previous dungeoneering.

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Slow progress lately due to time contraints, but I've started some of the UI work on the shop, where you can unlock characters to play and potentially buy some gear to help you progress.



It's a pretty simple interface - all the playable characters in the game get listed out into a grid. Characters that are already unlocked will be rendered in grayscale, while the others can be bought with a left-click - provided you have the coins, of course.

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