Post news RSS Geometric Shift - Development update

Changes in this update : - 2 Player Mode bugfixes - Added 2 Player Mode Randomization - After a Random amount of Time the enviroment Color changes to a Random Color - Also the difficulty changes to a random difficulty - Added Ingame Pause Menu and Settings Menu - colored Menu elements that fit to the enviroment - Better Speed Particle Effect - Difficulty Unlocking System now works - In Survival Mode Difficulty will increase now by score - For example if you reach a score higher than 500

Posted by on

Changes in this update :
- 2 Player Mode bugfixes
- Added 2 Player Mode Randomization
- After a Random amount of Time the enviroment Color changes to a Random Color
- Also the difficulty changes to a random difficulty
- Added Ingame Pause Menu and Settings Menu
- colored Menu elements that fit to the enviroment

Some Screenshots of the New Menu :

Indev 0.4 - Ingame Menu WIP Indev 0.4 - Ingame Menu WIP - Another screenshot

- Better Speed Particle Effect
- Difficulty Unlocking System now works
- In Survival Mode Difficulty will increase now by score
- For example if you reach a score higher than 500 the difficulty will change from Very easy to easy
Than the color of the enviroment will change your score Multiplicator will increase by 1 and the difficulty easy will be unlocked as start difficulty in the difficulty menu
- Implemented a cheat code system
- ... And some other small bugfixes :D

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.