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Working on the combat system along with the inventory system.

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Since most of the systems are created and in their basic form, I've decided to flesh out the combat system a bit more. We want our combat to get smoother and smoother as we go. Right now it uses a similar system to a standard MMO. At the bottom of the screen is your skills, all skills are associated with the weapon and shield you have. So a sword may have more then one attack, while others may just have one. I'll be posting a video in about a week that shows this in action. As always comments are welcome.

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