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Magicka 2 lead designer's first game as an indie released.

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Yesterday saw the release of my very first game of my own - Scooch!

You can find it on Google Play (Android).

It's a free app with free levels, and a single IAP to unlock many more levels. The free levels range from easy to hard so the player can get a feeling for "the whole" of the game before making the choice to purchase anything. The idea was to have a free version that more or less felt like a good game on its own, in hopes of maybe making it easier to gain favorable ratings and spread by word-of-mouth.

Slightly bizarre that my own game would be produced after but released before my previous game (I was lead game designer and writer for a game called Magicka 2. Yes, that Magicka 2.)

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