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So I know it's been most of a month since I wrote anything but it's been a busy month.

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So I know it's been most of a month since I wrote anything but it's been a busy month.

G has been blessed with a very positive reception by the various media outfits who have reviewed it, and that's been in spite of some bugs that were found after we launched the thing. In all honesty we really want to see accurate feedback and constructive criticism - which we've had and are very thankful. But with that said - people love it! And we couldn't be happier.

Just yesterday, we were finally able to launch an update to the game that fixes those bugs - it took a long month of trial and error to get it live and it was excruciatingly slow at times, but now it's out there and we're now ready to upload a second update as well that adds several new features and upgrades.

On a seperate note, we will be on Startupslive.tv tomorrow at 8:00am PST tomorrow morning. (May 28). Our interview tomorrow is with Dennis (or one of his minions). Swing on by and catch the live show if you can.

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