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To improve the game immersion and for the best animation to the character, I have buy a base model that I reworked.

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To improve the game immersion and for the best animation to the character, I have buy a base model that I reworked. Here is the final result of the character in several different types of emotions:

This character is fully animated with motion capture, which will in the near future a much smoother animation and facial expressions and transmit the emotions of the character.

The animation is done at home using Kinect 2, and the result, which will be published shortly, is much more natural than the figure currently included in the game.

Integration of the character and entertainment end of October.

Pictures and videos will enhance the site as and development.

Before starting the integration, I propose to the players to vote for the prefered character on my website Wimfgame.com

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