Post news RSS Focus change due to time constraints, etc.

Due to time constraints, real-life, etc. I'm going to have to completley scrap the single player vs. monsters element. This means that the focus is now changing toward a deathmatch "arena" style, similar to CocoT's Quakeability. The reasons for this are numerous, but to name a few: 1. I no longer have

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Due to time constraints, real-life, etc. I'm going to have to completley scrap the single player vs. monsters element. This means that the focus is now changing toward a deathmatch "arena" style, similar to CocoT's Quakeability.

The reasons for this are numerous, but to name a few:

1. I no longer have the time or the inclination to put in a lot of
work for a singleplay against monsters for a mod that could possibly be foxed. I feel that to add a full SP vs. Monsters mode, would go beyond the bounds.

2. The best part about the mod was the DM against the Bots.

3. It will probably see the final release sooner.

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