Post news RSS Flack: Video Update + Artwork Processing

Flack v1.2 update has improved the game in many ways. Check out this short 20 second video to see what's new in the world of Rolotopia!

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Here's the video, enjoy!

I think the shop keeper is one of my favorite features included in Flack. Prior to designing him, I was at a loss towards creating a shop. I wasn't sure if I wanted to allow players the option to shop after each level or if I wanted there to be an option when the game was I did neither of those :D

When I decided I wanted the shop keeper to be an NPC, I began working on the artwork. For some reason, I wanted him to look a lot like the Poe sisters from Zelda: Ocarina of Time, yet have a 'Flack' style included. I first began searching through my old game content for ideas. This should look familiar to those who have played Grindventure.

Here's a sprite of the Logman from Grindventure:
Undead Ents
Here's a side-by-side comparison:
When I had the 32x32 design finished, I then worked on the realistic design for the shop:
This took about 2 hours to draw and polish. From here I played around with different backgrounds:

I really enjoyed creating this feature and I hope you guys like it. Feel free to support the new greenlight page listed on Steam and put in a good word. To learn more about that, check out this link:

In other new, if you haven't heard of, you should really check out their page. Flack has been included in one of the platformer bundles for a low price for 3 games which is pretty exciting. Check em' out here:

Thanks for reading!


2 hours to draw that Keeper? It would take me 2 years, and still look like crap... xD

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I took a drawing class at uni once (totally by accident - the unit description got all mixed up by admin). It literally hurt the front of my head to try and draw. Just something my brain refuses to do.

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