Fix #2 from 05/10/2021 for Bulat Steel 2.1.5 Final TW:
ATTENTION! New campaign needed! (And You have to reapply scripts in BS_Setup.exe)
Do not install if you do not want to break the already started campaign.
After Fix #2 - Update needed for BGRIV script.
Fix and translation are cumulative! *(contain all previous)
Changelog of Fix #2:
Corrections made by: Okzersal, Norinke, Jukoman, Blad398, Leeekaaa
• Corrections in two anches
• New horse models with chain mail blankets for European factions
• Fixed a bug with the destruction of walls in Russia (starting with stone) (thanks to Jukoman)
• A bit of art added for buildings in Russia (missing)
• Added victory conditions for the Mongols (capture of Rome) • now the AI Mongols will not be the first to fulfill the campaign conditions.
• fix bugs with animation of fatalities in melee for units in animation of a bowstring (black screen with a certain camera angle)
• City content script is complicated
• Changes in the script for the revival of factions (bug fixes, thanks Norinke)
• Correction of rare crashes on the global (thanks to Norinke)
• Balkan archers will only be hired in the field
• siphonators will only be hired in Constantinople
• warrior priests from 1100, new early model (thanks to Jukoman)
• fix the lack of textures for the rebels Druzhina unit.
• automatic destruction of pagan temples if the city or castle is captured by a non-pagan faction (thanks to Norinke)