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Basically explains what updates has been made to the game since my last update video

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Game features:
Update 5:
Drop hearts from enemies
Make the player blink when taking damage and a small immunity to damage timer, so the health wont deplete very fast
Destroyable boxes that you can run through by holding down "S"
"Fixed" player gravity, ie put the gravity on the rigidbody to 2,03 which is roughly the same as -20 gravity in the physics2D inspector window
Drew a jump sprite
Made respawning work
fixed annoying bugs

Enemies:
A jumping blob
A flying bat
A charging spider

Obstacles:
Spikes
Destroyable boxes

Tiles so far:
Earth tiles
Background stone tiles

Character:
A knight

Weapons:
A crossbow

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