This is the first visualization of the cenario, mood, visual brainstorming of the game. I am still thinking in having a top view and side view at the same time to add some depth to the world it self but lets see whats the best for the player perception.
first brainstorming of visual gameplay, subject to changes,updates. The basic premise is each character starting the game isolated, and searching the world game for weapons, food, armour and such. At first the threath is not visible, giving the player aheadstart but with the time cycle they will appear starting the hunt. if a player wants to survive he will need to balance resources as well as im self ( the player atributes ), and of course team work with others.
Posted by samsam on