ATM the game runs nice on FitzKurok on the PC and on ProQuake 4.70 on the PSP..
You will have both game elements from Wolfenstein 3D and RtCW in my game..
Planned enemys:
German sheperd (Dog, lulz)
Wehrmacht trooper
SS Elite Guard
Heavy Trooper
Paratrooper
SS Officer
Planned weapons:
Knife
Luger
M97 Shotgun
FG 42
MP40
Mauser Kar98k rifle
Todesstrahl (Modified Teslagun)
Venom Gatling Gun
Frag grenades
Panzerfaust
Sten MKII
Thompson
Thats all so far ;)
ATM i need modelers for helping with the weapons and creating player and enemy characters,
maybe a good QC coder and somebody who can modify the engine (loading screens, HUD...)
can you post it?