126.96.36.199:28964 (warning: ip may change in the near future)
Thanks to 7th division for providing this test server.
- Multiple vehicle classes, all controllable and destructible.
- Some vehicles support multiple seats such as pilot, gunner and passenger.
- Dynamic day/night cycle.
- Custom control system using configurable keys.
- Fighter jets are equipped with a lock-on system to take down enemy aircraft.
- Attack helicopters are equipped with a minigun and multiple missiles.
- Players can use a parachute to jump out of aircraft.
- All planes are equipped with a minigun.
- Custom maps with maximum size supported by Call of Duty 4.
- Custom variant of base capture game mode.
- Teams can obtain a nuke to destroy the enemy main base.
- Weight system for weapons.
- Instruction menu explaining the mod.
- Zodiac to travel over water.
- Anti-air turrets such as ZPU, controllable by the player.
- Unique weapons per team, for example the US get an AT-4 and the USSR get an RPG.
- Rank system.
- US helicopters:
- - Transport: Ch46e
- - Attack: Cobra
- - Heavy: Apache
- USSR helicopters:
- - Transport: Mi-17
- - Attack: Mi-24p hind
- - Heavy: Mi-28
- US planes:
- - Fighter: F15
- - Bomber: A-10
- USSR planes:
- - Fighter: Mig29
- Tu-22 bomber for USSR.
- Land vehicles.
- New map releases.
- More weapons and abilities for vehicles.
- Automated SAM turrets.