In a Steam Community update, Bethesda has announced that the Creation Club for Fallout 4 is now available. The Creation Club arrives as a part of Fallout 4’s patch 1.10, which is now live on all platforms. The announcement further clarifies that this launch of Creation Club is the “PC beta” rather than the complete deal, so expect some issues as the new content system settles in.
The Creation Club was announced at E3 2017 in June as a new initiative across both Fallout 4 and Elder Scrolls V: Skyrim Special Edition to allow players to purchase and download user-created mods. Back then, Bethesda was keen to stress that the Creation Club was not a new “paid mods” initiative, as per the aborted attempt through Steam with Skyrim’s initial release.
The publisher stated:
“Mods will remain a free and open system where anyone can create and share what they’d like. Also, we won’t allow any existing mods to be retrofitted into Creation Club, it must all be original content.
Most of the Creation Club content is created internally, some with external partners who have worked on our games, and some by external Creators. All the content is approved, curated, and taken through the full internal dev cycle; including localization, polishing, and testing. This also guarantees that all content works together.We’ve looked at many ways to do “paid mods”, and the problems outweigh the benefits. We’ve encountered many of those issues before. But, there’s a constant demand from our fans to add more official high quality content to our games, and while we are able to create a lot of it, we think many in our community have the talent to work directly with us and create some amazing new things.”
Today’s update further reiterates the statement, with Bethesda saying:
“Featuring new items, abilities and gameplay created by Bethesda Games Studios and outside development partners – including the best community creators – Creation Club content is fully curated and compatible with the main game, official add-ons, and achievements. Currently available for Fallout 4, Creation Club will be coming to Skyrim Special Edition next month. All Creation Club content works on PlayStation 4, Xbox One and PC. And of course, Mods will remain a free and open system where anyone can create and share what they’d like.”
With the launch of the PC beta, Bethesda has added 100 credits to every player’s account, which can be spent on mods. The selection is currently rather slim, but Bethesda says more content will be coming in the next few months. Here’s what’s available – a selection of items along with Bethesda poking fun at its own first Elder Scrolls IV: Oblivion DLC and including a new Horse Armour mod:
Chinese Stealth Armor
Worn by both the Crimson Dragoon troops and Black Ghost counterinsurgency squads during the Great War, Chinese Stealth Armor relies on light modulation technology to render its wearer virtually invisible.
Modular Military Backpack
Make this backpack yours with over 30 different add-on pieces, patches and colors. Featuring increased carry weight and multiple bonuses for surviving even the harshest Wasteland conditions.
Morgan’s Space Suit – Prey
From deep space to the Glowing Sea, this space suit – once worn by TranStar Industries' Morgan Yu – will help turn you from prey to predator.
Pip-Boy Paint Job – Onyx
This black paint job is ideal for any Vault Dweller who prefers stealth, sleekness and subtlety.
Pip-Boy Paint Job – Swamp Camo
With its mottled yellow, brown and green, the swamp camo Pip-Boy paint job is perfect for those waterlogged slogs through Bloodbug-infested terrain.
Pip-Boy Paint Job – Chrome
From the rims of a Chryslus Cherry Bomb directly to your wrist, nothing says “style” like a chromed-up Pip-Boy.
Power Armor Paint Job – Black
Black as a Commonwealth night and just as intimidating, this custom Power Armor paint job is well suited for any combat situation.
Homemade Shotgun
Crafted using pipes, springs and a healthy dose of psychotic self-reliance, this fully modded shotgun is perfect for a quick and violent solution. To just about anything.
Prototype Gauss Rifle
Wielded with deadly effect before the Great War, the Prototype Gauss Rifle uses electromagnetic induction to shoot a projectile at tremendous speed. It is, in essence, a sniper’s best friend.
Modern Furniture Workshop Pack
Give your workshop a contemporary look with over 40 modern furniture and decorative pieces.
Hellfire Power Armor
Big, beautiful and utterly terrifying, the ultra-protective Hellfire Power Armor is the perfect way to bring the fight to the enemy... and end it quickly.
Power Horse Armor
Gallop your way through the Wasteland in this stylish, sturdy and heavily modified handcrafted Power Horse Armor. Giddyup!
kill it kill it with fire.
We should take Bethesda Creation Club and push it somewhere else!
I'm all for modders getting supported especially if it's a gateway into their career.
But advertising for Bethesda on my sacred home of free mods on Moddb just feels so wrong!!!! :(
Leave that profiteering stuff on Steam and the other sites... :(
Plenty of modders already had Paterons or donation systems, paid mods with Bethesda is trying to fill a gap that didn't exist (and make a pile of cash for themselves).
It isn't about supporting modders. Modding for Creator's Club you lose creative freedom, any right to your creation, you're unable to overhaul it or change it after sending it to Bethesda, you get paid a lump sum of bus money change. and most importantly - Bethesda isn't even crediting the mod authors so they steal that part from you too.
(I hear their lawyers are looking into claiming the intellectual rights to your immortal soul too)
You sign up to be a cheap sub-minimum $1/hour microtransaction asset slave. Federal minimum wage in the US is $7,25/hour, multiply that with hours spent making a mod to see how much money you're saving them.
Try scrolling down and reading my post from Sept 5th.
Why would you post this here? You're deep in an enemy stronghold son
You must have big-as-**** balls to push paid modding ("Allegedly not paid") here, whether it's a paid announcement or not.
That, or you probably either aren't aware of the common opinion of users on this website about paid modding, Biased hard towards Bethesda & believing in anything they say without even questioning it, a sheep, or simply stupid.
We are not pushing paid mods, and this is not a paid announcement. We want to hear what you think of the situation, now that the paid mods storefront is live.
I am very aware of the opinion of ModDB users on the subject of paid mods, having written multiple articles on the subject since this new initiative was first announced. I'm also aware that despite what Bethesda wants to call it, this is paid mods by another name.
Thanks!
After watching several YouTube vids on the subject of this I'm changing my viewpoint I posted originally. I thought at first that the modder would have some sort of advantage to this. After all we all love modders. They could add it to their resume, put a little money in their pocket etc. Well that thought goes out the window after watching the vids.
Now news is leaking out that Bethesda is paying them flat low fee for their mod, AND keeping ALL rights to it. This screws over the modder entirely and it's shocking! Valve treated paid mods better than Bethesda ever will. With Bethesda modders get paid a tiny amount 1x, then Bethesda turns around and potentially makes millions off it over time.
A contract of this hasn't been published YET because of rumored NDA.. but one will prolly leak eventually. The reason so many YouTube vids are being made on the subject is it looks like gamers are trying to get the message out to modders to avoid CC, protect & keep your work as your own, don't be used and tossed away by Bethesda.
I'll be keeping an eye out for any of these leaked contracts...if this ALL becomes confirmed instead of "inside sources" then Bethesda will have some splainin' to do....which they won't they don't care...
As it stands I think if a modder wants to make some coin off their mod then keep it free, keep the rights to their creation (most importantly), and have a link to a Patreon acct or something for donations.
I don't know in what universe they got that this was a good idea, or who is running it, or what their motivations are. But as a mod author, especially for a Fallout mod, and as a game dev when I am paid to do so... I just... I can't condone this.
It is such a transparent money grab. That's all it is. Just a blatant disrespect to modders in my community producing objectively superior quality mods by every metric. Dogstooth's Hellfire armour is objectively more robust and feature complete. You can retexture power armour all day. The shotguns have their own diverse stuff. Backpacks weren't done to that level, but they're not integrated into immersive leveled lists, so it ruins the story-line.
If you are going to release content for money, make it bundled, significant content. Not an IV drip of frivolous junk. Make story-line content. Make new lands. Add a Better Plasma Gun (TM.) Put that together and charge 10$ for it. There you go. If you're desperate, buy a guy's mod, patch it up to spec internally, and bundle it into your next release as a new quest made by modders you hired and trained.
If that was on offer at Bethesda I'd get involved, totally. I'd make genuine quest content with role playing material with me and a couple guys paid a living wage and % of profits.
But this is just sad.
Don't worry I bet this will flop like paid mods on steam did.
this is just disgraceful they didn't even try to make quality mods that you couldn't already get for free somewhere else, if they want us to pay for them they could at least make them worth our money
Lol, get ******.
ohhhhhhh lord help us all
This is how bethesda lose his fans and supporters
r e m o v e
p h y s i c a l - r e m o v a l
Who doesn't want to pay for paint jobs? /sarcasm
Fantastic, means im never buying another Bethesda game ever again
Some people just never learn from their past Mistakes...
Sad.
Mini-DLC launched! Dang homies this is going to destroy our communities! Nuke this one Sky High!
To be Honest "Legit and Free Mods" is better than this.
I'd be okay with this if:
-Weapon/armor mods were bundled together as actual DLC and priced fairly similar to Killing Floor's community weapon packs ($4 for a single gun? Really Bethesda?)
-Modders get paid a royalty instead of/in addition to a one time commission. Currently, buying mods DO NOT DIRECTLY SUPPORT MODDERS. If someone makes a mod for CC and it sells an arseload, all of the money goes straight to Bethesda and none to the modder.
-The mods are worth buying. Who in the **** would actually pay money for a shite camo Pipboy reskin?
I HATE the idea of paid mods, but Bethesda could've implemented this in a much smarter way. Bethesda is obviously trying to do what Valve's doing with making money off of user-created content. However, this is so much more transparently greedy and this money grubbing scheme could really set an awful precedent. They can't keep getting away with this.
Reason not to own Skyrim and Fallout 4
Rason to download everything from here and nexus.
True
Plain and simple : Bethesda can go f..k themselves ...
Hurt them where it hurts them most - their fat wallet .
They know that most of their Games like Fallout & Skyrim are only still alive "because" of the modding community. And they want to profit from that, it's that simple. "Why should we not get money on the work others do, to keep our games alive after we lost our interest and stopped to support them?".
My eyes! they're burning!
Can the future generations forgive us for letting this happen
I wouldn't if I were them...
Mark my words: In time, free mods will be nothing but a distant memory.
Well, Bethesda... You should know you have lost a long-time supporter and customer. I know you won't give a SINGLE F*CK about this, as the loss I represent will be quickly covered by a bunch of lobotomites paying for paint-jobs.
Congratulations are in order, I suppose, Beth. You finally managed to monetize it. You've been after this for a long time, haven't you?
Paid Sprays!
You can buy Bethesdabucks through Steam, so everyone's friend-turned-******* also supports this. Soon enough Paradox is going to be doing this too, so along with the 150 dollars worth of paid patches and features, you'll also have to pay for your mods.
Bethesda are the worst. Also, most of their games are ****
Its the nature of men to create monsters, and its the nature of monsters to destroy their makers. (cant remember who said it but is spot on).
Man this stuff will bite Beth in the *** HARD over time. Cant belive this is the same company who developed daggerfall and morrowind.
that company died when Zenimax took over.
Damn you are right! RARE, Lion Head, Ensemble Entertaiment went to **** when they joined Microsoft. Westwood, Origin, Bullfrog, Free Radical died by Electronics Arts Hand (plus killing the 2K madden series which were superior).
Capcom, Konami, Activision, Ubisoft, Deep Silver have their fair share of killings too.
thats how you kill a giant monster, you wait for a opening and go for the kill, some new company need to step up and took bethesda place and live long enough to become the next monster to be slayed...
So, Doctor Frankenstein has indeed dared to bring the abomination to life, huh?
Time to take out the pitchforks and torches...
the more this abomination becomes a thing the more they will rip content out of their games and sell it piecemeal as microtransactions falsely advertised as "mods" or even "dlc", even on launch, in future fallout/elderscrolls games we will sooner or later end up having a barren and empty land where you will have to buy everything from the original weapons armors and races to the goddamn mainquest, which they will release in "episodes" AKA telltale.
if they can get away with anything, they will do it, and say **** the consequenses. they are just this greedy now.
Bethesda is dead to me. All Bethesda has ever done is release lame unfinished sandbox games with weak stories & broken code. Oh well, let the pc fans fix it with mods, heehee. Now they throw the free pc mod community under the bus because the console peasants are dumb enough to pay. Moral of the story: Consoles ruin everything.
sad to see the slow decline of Bethesda , I remember when I rushed to the store to buy oblivion and saw the start of the end times
I wonder how long it will take before modding is completely outlawed/controlled now that this has actually started for Bethesda games?
Where do you see anything about modding being outlawed or controlled in their statements? They clearly said that free mods still have their support and they are not technically stepping on the toes of said free mods, just ripping off anyone dumb enogh to buy this **** content they put forth.
Yeah and they completely dropped this whole idea a while back when it was first announced for Skyrim. Yet here it is. Just wait young padawan. This is only the beginning.
I have a bad feeling about this...
Bethesda strikes again! It's no wonder Todd wasn't there at E3.
Nice, I can't wait to get my hands on some overpriced pip boy skins. I can't wait to spend £500 to make fallout 4 look like New Vegas amirite?
The really offensive part is that they slapped Vault Boy all over this ****. Not to mention ruining Fallout in the first place.