In the scenes I am putting together the characters will be each thinking of love, there will be a bit of disparity between them of course. In my experience story element, character animations work best when they are short and punchy. No cinematic, long final-fantasy stuff here, just a few seconds in this case.
As the core of the game is virtually complete, I am now adding a few cut animations to the characters which will hopefully add to the comedy elements that are in mind.
Posted by aaronbooth on